||[Apr. 7th, 2005|12:57 am]
Adventurers in the Conquered Lands...
A solid black arrow is what you hold, incapable of being discernable with daylight. The arrow is simple in design, which makes this particular munition especially curious. It is, obviously, well made, but even the fancier arrows have some sign of a clever make behind them that would flaunt their maker’s name. This one is dull and unappealing and, were it not for its hue, normal in every aspect.
This arrow, however, is one that should never be taken lightly. The history of Name may have begun with a god worshipped in Attalin; Barrudei, the Righted Wind. His divine might comes in a black bow that fires arrows that strike those that have commited wrongs and sway away from those that have not. Because of this, the history of the arrow has no name except in the possible beliefs of sages’ theory. Even the clergy of Barrudei are uncertain of its true origin, however.
Those that have uncovered Name, sometimes hidden from fields or mysteriously in their possession among regular arrows. The weapon was always recoverable, but not when its true purpose was shown. The arrow’s “name” is appropriate: whenever the name of the person you wish to strike is called as the arrow is pulled, it will seek and fly to aim for the person’s heart, after which it would disappear only to reappear again in the possession of someone else.
+1 Permanent Enchantment
Indestructible, always recoverable
If the name of the target is called before firing, Name gains True Strike and becomes an Arrow of Slaying for only that target. Once this is done, Name cannot be recovered.